There were ten criteria by which

Usually participants look for a team to participate in a jam. We understood that it is difficult to do this in online conditions, so we offere two options for participation, as during our design hackathon: we accepte both individual and team applications. Teams trie to be forme so that each of them had a game designer, an artist and a developer. There were other roles, for example, analysts, data scientists, product owners and sound designers,” says Kateryna Bova. However, there were also special teams, she adds. One of the jam participants — 14-year-old Zakhar — decide to participate on his own, without a team. He came to Genesis Game Jam already with his own idea and developments.

Another advantage of online is attracting

First of all, we were impresse by Zakhar’s motivational letter, he really wante to take part in the event and compete in the jam alone. Looking through his Mexico Phone Number List resume, we saw knowlege of Unity and C languages, experience in developing two games, and familiarity with level design. That’s why we decide to give it a chance,” explains the project manager. a wide audience. Not only Kyivites, but also residents of other Ukrainian cities were able to join the event. In 48 hours, the teams had to create a game with original gameplay and at least two diversifiers (additional restrictions to the theme, the list of which is compile by the organizers.

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Every game was check for performance

The theme of the jam was the passage of time, but each of the teams embodie it in their own way: someone paid attention to acute social problems, and B2C Database someone immerse himself in the themes of space, fantasy or folklore. And of course,. In total, the results of the teams were evaluate. These are the originality, the interest of the game, the prospects of its monetization, the quality of the presentation and the relevance of the theme of the jam.

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